June 2018
Publish or perish: the astronomer’s dilemma
... that scientific quality may be sacrificed in order to meet the targets set by indicators. Goal displacement, gaming, information overload, questionable authorship practices, unhealthy competition and aversion to risky/innovative projects are a few...
August 2018
Measuring the pulse of Mars
... descent from the top of the martian atmosphere to its surface is not executed to perfection, then it is quite simply game over. Considering that only about 40 percent of the missions ever sent to Mars by any space agency have...
August 2018
AI offers new approach to space situational awareness
... detection and identification of objects. In the defence domain, there are several applications of using virtual reality and game physics engines to re-train machine learning models using transfer learning, and for SSA this is very interesting...
October 2018
Developing wearable technologies for space and Earth
... in the space environment. Technologies that provide a virtual or augmented reality space are pervasive in immersive gaming and training simulators in many industries and are becoming increasingly useful in facilitating complex surgical procedures...
November 2018
Why we should not assume that war in space is ‘inevitable’
... and opportunities but which incorporates a clear realisation that - to put it in simplistic terms - ‘if we do not all play the game, then in the end none of us will be able to do so’, and thus no-one will be able to garner the undoubted additional...
December 2018
Asgardia at Escape Velocity 2018
...the broadest selection of education-based events for students of all ages to enjoy. From sessions on coding and game design theory to writers’ workshops on storytelling and world development, Escape Velocity 2018 aimed to offer learning opportunities...